モジュール:Sports table/Volleyball
表示
![](http://upload.wikimedia.org/wikipedia/commons/thumb/4/43/Test_Template_Info-Icon_-_Version_%282%29.svg/50px-Test_Template_Info-Icon_-_Version_%282%29.svg.png)
-- Style for volleyball tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '170'
local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or ''
local show_played = not yesno(Args['hide_played'] or 'no')
local show_sets = yesno(Args['show_sets'] or 'yes')
local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
-- Custom header
local group_head_text = Args['group_header'] or '<abbr title="グループ">グ</abbr>'
table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n') -- Open table
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
if pos_label ~= nil then
tt = p_sub.colhead(tt,28,pos_label) -- Position col
end
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,28,group_head_text) -- Group col
end
tt = p_sub.colhead(tt,team_width,'チーム'..VTE_text) -- Team col
if show_played then
tt = p_sub.colhead(tt,28,'<abbr title="試合数">試</abbr>') -- Matches played col
end
if full_table then
tt = p_sub.colhead(tt,28,'<abbr title="勝利数">勝</abbr>') -- Win col
tt = p_sub.colhead(tt,28,'<abbr title="敗戦数">負</abbr>') -- Loss col
end
tt = p_sub.colhead(tt,28,'<abbr title="勝ち点">点</abbr>') -- Points col
if full_table then
if setpoints_first then
if show_setpoints then
tt = p_sub.colhead(tt,32,'<abbr title="得点">得点</abbr>') -- Setpoints won col
tt = p_sub.colhead(tt,32,'<abbr title="失点">失点</abbr>') -- Setpoints lost col
tt = p_sub.colhead(tt,36,'<abbr title="得点率">点率</abbr>') -- Setpoint ratio col
end
if show_sets then
tt = p_sub.colhead(tt,28,'<abbr title="得セット">得セ</abbr>') -- Sets won col
tt = p_sub.colhead(tt,28,'<abbr title="失セット">失セ</abbr>') -- Sets lost col
tt = p_sub.colhead(tt,36,'<abbr title="セット率">セ率</abbr>') -- Set ratio col
end
else
if show_sets then
tt = p_sub.colhead(tt,28,'<abbr title="得セット">得セ</abbr>') -- Sets won col
tt = p_sub.colhead(tt,28,'<abbr title="失セット">失セ</abbr>') -- Sets lost col
tt = p_sub.colhead(tt,36,'<abbr title="セット率">セ率</abbr>') -- Set ratio col
end
if show_setpoints then
tt = p_sub.colhead(tt,32,'<abbr title="得点">得点</abbr>') -- Setpoints won col
tt = p_sub.colhead(tt,32,'<abbr title="失点">失点</abbr>') -- Setpoints lost col
tt = p_sub.colhead(tt,36,'<abbr title="得点率">点率</abbr>') -- Setpoint ratio col
end
end
end
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local bwin_points = tonumber(Args['bwinpoints']) or 3
local swin_points = tonumber(Args['swinpoints']) or 2
local sloss_points = tonumber(Args['slosspoints']) or 1
local bloss_points = tonumber(Args['blosspoints']) or 0
-- Get some input
local bigwins = tonumber(Args['bwin_'..team_code_ii]) or 0
local smallwins = tonumber(Args['swin_'..team_code_ii]) or 0
local biglosses = tonumber(Args['bloss_'..team_code_ii]) or 0
local smallosses = tonumber(Args['sloss_'..team_code_ii]) or 0
local setswon = tonumber(Args['sw_'..team_code_ii]) or 0
local setslost = tonumber(Args['sl_'..team_code_ii]) or 0
local setpointswon = tonumber(Args['spw_'..team_code_ii]) or 0
local setpointslost = tonumber(Args['spl_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- default values for win3/4/5 and loss3/4/5 unless override
local win_points = {0,0,
tonumber(Args['win3points']) or bwin_points,
tonumber(Args['win4points']) or bwin_points,
tonumber(Args['win5points']) or swin_points
}
local loss_points = {0,0,
tonumber(Args['loss3points']) or bloss_points,
tonumber(Args['loss4points']) or bloss_points,
tonumber(Args['loss5points']) or sloss_points
}
-- Then calculate some values
local matches = bigwins + smallwins + biglosses + smallosses
local points = bwin_points*bigwins + swin_points*smallwins + sloss_points*smallosses + bloss_points*biglosses + s_pts
local wins = bigwins + smallwins
local losses = biglosses + smallosses
-- Optional automatic calculation of wins, losses, sets won, and sets lost
local auto_sets = false
local double_set_count = false
for k=3,5 do
local wink = tonumber(Args['win'..k..'s_'..team_code_ii]) or 0
local lossk = tonumber(Args['loss'..k..'s_'..team_code_ii]) or 0
if (wink > 0) or (lossk > 0) then
if auto_sets == false then
if (setswon > 0) or (setslost > 0) or (wins > 0) or (losses > 0) then
double_set_count = true
end
end
auto_sets = true
end
wins = wins + wink
setswon = setswon + 3*wink
setslost = setslost + (k-3)*wink
points = points + win_points[k]*wink
losses = losses + lossk
setslost = setslost + 3*lossk
setswon = setswon + (k-3)*lossk
points = points + loss_points[k]*lossk
matches = matches + wink + lossk
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'wins'
local win_fw, win_string, pts_fw, pts_string
ranking_style = string.lower(ranking_style)
if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then
-- Based on points
win_fw=ii_fw
win_string = ''
pts_fw = 'font-weight: bold;'
pts_string = hth_string
elseif ranking_style=='none' then
win_fw=ii_fw
win_string = ''
pts_fw=ii_fw
pts_string = ''
else
-- Based on wins
win_fw = 'font-weight: bold;'
win_string = hth_string
pts_fw=ii_fw
pts_string = ''
end
-- Show games played, sets, and setpoints
local show_played = not yesno(Args['hide_played'] or 'no')
local show_sets = yesno(Args['show_sets'] or 'yes')
local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
-- Set ratio
local sratio
if setslost == 0 then
sratio = setswon > 0 and '最大' or '—'
else
sratio = mm._precision_format(setswon / setslost, 3)
end
-- Setpoint ratio
local spratio
if setpointslost == 0 then
spratio = setpointswon > 0 and '最大' or '—'
else
spratio = mm._precision_format(setpointswon / setpointslost, 3)
end
-- Now that we are done calculating, show actual input values
if tonumber(Args['bwin_'..team_code_ii] or 0) == nil or tonumber(Args['swin_'..team_code_ii] or 0) == nil then
wins = '—'
end
if tonumber(Args['bloss_'..team_code_ii] or 0) == nil or tonumber(Args['sloss_'..team_code_ii] or 0) == nil then
losses = '—'
end
local function numorval(s)
return s and ((s == '' and 0) or tonumber(s) or s) or 0
end
if auto_sets == false then
setswon = numorval(Args['sw_'..team_code_ii])
setslost = numorval(Args['sl_'..team_code_ii])
end
setpointswon = numorval(Args['spw_'..team_code_ii])
setpointslost = numorval(Args['spl_'..team_code_ii])
-- Row building
if show_played then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
end
if full_table then
table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
end
if points<0 then
table.insert(t,'| style="'..pts_fw..bg_col..'" | −'..-points..pts_string..'\n')
else
table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n')
end
if full_table then
if setpoints_first then
if show_setpoints then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') -- SPW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n') -- SPL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n') -- Setpoint ratio
end
if show_sets then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') -- SW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n') -- SL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n') -- Set ratio
end
else
if show_sets then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') -- SW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n') -- SL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n') -- Set ratio
end
if show_setpoints then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') -- SPW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n') -- SPL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n') -- Setpoint ratio
end
end
end
local max_sets_per_match = ((tonumber(Args['best_of']) or 5) + 1) / 2
if ( ((tonumber(setswon) or 0) > (max_sets_per_match*matches)) or ((tonumber(setslost) or 0) > (max_sets_per_match*matches))) then
table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|A]]\n')
elseif ( ((tonumber(setpointswon) or 0) > 0) and ((tonumber(setpointswon) or 0) < (tonumber(setswon) or 0)) ) then
table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|B]]\n')
elseif ( ((tonumber(setpointslost) or 0) > 0) and ((tonumber(setpointslost) or 0) < (tonumber(setslost) or 0)) ) then
table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|C]]\n')
end
if double_set_count then
table.insert(t, '[[Category:Pages using volleyball sports table with double set count]]\n')
end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}, {}
status_code = { A='上位ラウンド進出', C='優勝', D='失格',
E='敗退', G='招待', H='開催地', O='プレーオフ勝者', P='昇格', Q='出場権獲得',
R='降格', T='出場権獲得だが、出場ラウンドは未確定',
X='?', Y='?', Z='?'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = string.lower(Args['status_pos'] or '')
local status_position = 'after' -- Default location
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
for l in mw.text.gsplit(status_letters, '') do
status_called[l] = false
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp